Showing posts with label creative process. Show all posts
Showing posts with label creative process. Show all posts

Monday, March 24, 2014

The artist



2014_03_24_artist


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Inspired by a Tweet from Bill Abbott:







Thursday, February 11, 2010

The power of fail

Life is not a success only jouney.

So why is it that we have a "Fear of bad ideas"? Is it because we don't see the list of failed projects by successful people?

Recently, screenwriter Denis McGrath posted:

"I kind of look at it as -- it's my job to fail until I don't. You try something, fail, fail, fail, keep failing, and hopefully eventually you look at something and say, 'that's not a total failure' and then you nurture that little ember and follow it and hopefully you get somewhere."
Want to have a really good idea? Try having some bad ones first.

2010_02_11_power_of_fail

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Friday, July 17, 2009

Meta @wilw

This doodle is a little self-indulgent. Months ago, while following the tweets of Wil Wheaton, I thought "Hey, these would make great doodle fodder!" While doing a bit of background research, I found out that Ken Denmead of GeekDad beat me to it. Rather than let that stop me, I just included the information in the doodle. (Which makes it less of a punch line and more of an inside joke. A good geek would have a link here to the xkcd comic where Randall Munroe comments that there's already a picture on the internet of anything you can think of. But I can't seem to put my finger on it.)

Apologies to Wil Wheaton for hijacking his tweet and to Ken Denmead for embedding his comic!

2009_07_17_meta_wilw

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Saturday, March 7, 2009

Success

Over at Non-Stick Plans, Michael recently posted Ronald Searle’s three requirements for success:

  • working discipline,
  • absolute command of the medium and
  • constant productivity.
To a certain extent, this is true. However, there is a at least one more ingredient. Circumstance (family, culture, friendship, opportunity and chance) also plays a role in an individual's success, as discussed in Malcolm Gladwell's, book Outliers.

Nonetheless, Searle's thoughts overlap nicely with Gladwell's "10,000-Hour Rule." ("No one gets to the top unless he or she puts in 10,000 hours of practice in a field, be it computer software, hockey, music, or law." -- Business Week review of Outliers)
2009_03_07_success

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Wednesday, July 18, 2007

Full of ideas

Were this always the case ...
2007_07_18_full_of_ideas

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Monday, July 9, 2007

Creativity versus caffeine

Inspired (again) by Craig. Unfortunately, my free-hand 3-D graph rendering abilities are, shall we say, lacking so I'll leave Craig's actual suggestion as an exercise for the reader.

2007_07_09_creativity_vs_caffeine

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Wednesday, June 20, 2007

Creativity vs sleep

Any guess as to where on the creativity versus sleep curve I am today?

2007_06_20_creativity_vs_sleep

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